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  • Ample Guitar (6 in 1) Manual

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    Ample Guitar (6 in 1) Manual

    Beijing Ample Sound Technology Co. Ltd

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    Contents

    1 INSTALLATION AND ACTIVATION
    …………………………………………………………………………………………………..
    6

    1.1 INSTALLATION ON MAC
    ………………………………………………………………………………………………………………………….
    6

    1.2 INSTALLATION ON WINDOWS
    ………………………………………………………………………………………………………………..
    11

    1.3 FULL FEATURES TRIAL & ACTIVATION
    ……………………………………………………………………………………………………..
    15

    2 PARAMETERS SETTING
    …………………………………………………………………………………………………………………..
    18

    2.1 OVERVIEW OF SETTING PANEL
    ……………………………………………………………………………………………………………….
    18

    2.2 INSTRUMENT PATH SETTING
    ………………………………………………………………………………………………………………….
    18

    2.3 MASTER TUNE
    ……………………………………………………………………………………………………………………………………..
    18

    2.4 MIDI OUT
    …………………………………………………………………………………………………………………………………………..
    19

    2.5 MAX VOICES
    ……………………………………………………………………………………………………………………………………….
    19

    2.6 LOW PERFORMANCE
    …………………………………………………………………………………………………………………………….
    19

    2.7 RESET
    ………………………………………………………………………………………………………………………………………………….
    19

    2.8 CUSTOMIZED PARAMETERS CONTROL
    …………………………………………………………………………………………………….
    20

    2.8.1 MIDI CONTROLLER
    ……………………………………………………………………………………………………………………….
    20

    2.8.2
    AUTOMATION………………………………………………………………………………………………………………………………..
    21

    3 GUITAR PANEL
    ………………………………………………………………………………………………………………………………..
    22

    3.1 OVERVIEW OF GUITAR PANEL
    ………………………………………………………………………………………………………………..
    22

    3.2 SAMPLE LIBRARY SWITCH
    …………………………………………………………………………………………………………………………….
    23

    3.3 SOUND MODEACOUSTIC ONLY
    ……………………………………………………………………………………………………….
    23

    3.4 OPEN STRING FIRST
    ……………………………………………………………………………………………………………………………..
    24

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    3.5 KEYBOARD MODE
    ………………………………………………………………………………………………………………………………..
    24

    3.6 AUTO LEGATO
    ………………………………………………………………………………………………………………………………………
    25

    3.7 TUNER
    ………………………………………………………………………………………………………………………………………………..
    25

    4 MAIN PANEL
    ……………………………………………………………………………………………………………………………………
    26

    4.1 OVERVIEW OF MAIN PANEL
    …………………………………………………………………………………………………………………..
    26

    4.2 ARTICULATIONS AND POLY LEGATO
    ………………………………………………………………………………………………………..
    27

    4.2.1 SUSTAIN & POPPING / ARTIFICIAL HARMONIC
    ………………………………………………………………………………….
    27

    4.2.2 NATURAL HARMONIC
    …………………………………………………………………………………………………………………….
    28

    4.2.3 PALM MUTE
    ………………………………………………………………………………………………………………………………….
    29

    4.2.4 SLIDE IN FROM BELOW & SLIDE OUT DOWNWARDS (ORIGINAL)
    …………………………………………………………
    30

    4.2.5 LEGATO SLIDE (POLY LEGATO)
    …………………………………………………………………………………………………………
    31

    4.2.6 HAMMER ON & PULL OFF (POLY LEGATO)
    ……………………………………………………………………………………….
    34

    4.2.7 COMBINED KEY SWITCHES (ORIGINAL)
    ……………………………………………………………………………………………..
    36

    4.3 DOUBLE GUITARS
    …………………………………………………………………………………………………………………………………
    36

    4.4 CONTROLLABLE RESONANCE
    …………………………………………………………………………………………………………………
    36

    4.5 FRET SOUND
    ……………………………………………………………………………………………………………………………………….
    37

    4.6 TOTAL START
    TIME………………………………………………………………………………………………………………………………..
    38

    4.6.1 START TIME SETTING
    ……………………………………………………………………………………………………………………..
    39

    4.7 VELOCITY SENSITIVITY
    …………………………………………………………………………………………………………………………..
    40

    4.8 VELOCITY LAYER SETTING
    ………………………………………………………………………………………………………………………
    40

    4.9 MANUAL VIBRATO WHEEL (ORIGINAL)
    …………………………………………………………………………………………………..
    42

    4.10 STR MAN AND CAPO MAN
    …………………………………………………………………………………………………………………..
    42

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    4.10.1 STRMAN
    …………………………………………………………………………………………………………………………………….
    42

    4.10.2 CAPOMAN
    …………………………………………………………………………………………………………………………………
    42

    4.11 FX SOUND GROUP
    …………………………………………………………………………………………………………………………….
    43

    4.12 POLY REPEATER (ORIGINAL)
    ………………………………………………………………………………………………………………..
    43

    5 STRUMMER PANEL
    …………………………………………………………………………………………………………………………
    44

    5.1 OVERVIEW OF STRUMMER PANEL
    …………………………………………………………………………………………………………..
    44

    5.2 STRUM TIME AND MODE
    ………………………………………………………………………………………………………………………
    45

    5.3 BODY RESONANCE AND MUTE DEPTH
    ……………………………………………………………………………………………………
    46

    5.4 STRUMMER HUMANIZATIONS
    ………………………………………………………………………………………………………………..
    47

    5.4.1 HUMANIZATION (ALL)
    ……………………………………………………………………………………………………………………
    47

    5.4.2 HUMANIZATION (EACH)
    …………………………………………………………………………………………………………………
    47

    5.4.3 HUMANIZATION (VELOCITY)
    ……………………………………………………………………………………………………………
    47

    5.4.4 SEQ SWING
    ………………………………………………………………………………………………………………………………….
    47

    5.5 CHORD SETTING AND SWITCH (IMPORTANT)
    …………………………………………………………………………………………..
    47

    5.5.1 SELECT MODE
    ……………………………………………………………………………………………………………………………….
    47

    5.5.2 DETECT MODE
    ………………………………………………………………………………………………………………………………
    48

    5.6 CHORD PLAY AND SEQ SETTING (IMPORTANT)
    ……………………………………………………………………………………….
    50

    5.6.1 14 STRUM NOTES + 28 PLAY MODES (ORIGINAL)
    ……………………………………………………………………………
    50

    5.6.2 SEQ SETTING
    ………………………………………………………………………………………………………………………………..
    50

    5.6.3 PLAY SEQ
    …………………………………………………………………………………………………………………………………….
    51

    5.7 SAVE & LOAD OF SEQ AND CHORD
    ………………………………………………………………………………………………………
    51

    5.8 QUANTIZE AND TIME SIGNATURE
    …………………………………………………………………………………………………………..
    51

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    5.9 STRUM WITH ARTICULATIONS (ORIGINAL)
    ………………………………………………………………………………………………
    52

    5.9.1 STRUM LEGATO — LEGATO SLIDE
    ………………………………………………………………………………………………………
    53

    5.9.2 STRUM LEGATO — HAMMER ON & PULL OFF
    ……………………………………………………………………………………
    54

    5.9.3 SLIDE IN STRUM
    …………………………………………………………………………………………………………………………….
    55

    5.9.4 HARMONICS STRUM
    ………………………………………………………………………………………………………………………
    55

    5.10 STRUMMER KEYSWITCHES (IMPORTANT)
    ……………………………………………………………………………………………….
    56

    6 TAB PANEL
    ………………………………………………………………………………………………………………………………………
    57

    6.1 OVERVIEW OF TAB PANEL
    ……………………………………………………………………………………………………………………..
    57

    6.2 TAB LOAD
    ……………………………………………………………………………………………………………………………………………
    57

    6.3 TAB PLAY
    …………………………………………………………………………………………………………………………………………….
    58

    6.4 VELOCITY PROPORTION AND HUMANIZATION
    …………………………………………………………………………………………
    58

    6.5 TAB SWING
    ………………………………………………………………………………………………………………………………………….
    58

    6.6 STRUM TIME PROPORTION
    ……………………………………………………………………………………………………………………
    58

    7 FX PANEL
    …………………………………………………………………………………………………………………………………………
    59

    7.1 OVERVIEW OF FX PANEL
    ……………………………………………………………………………………………………………………….
    59

    7.2 COMPRESSION
    …………………………………………………………………………………………………………………………………….
    59

    7.3 OVERDRIVE
    ………………………………………………………………………………………………………………………………………….
    59

    7.4 5-BAND-EQ
    ……………………………………………………………………………………………………………………………………….
    60

    7.5 WAH
    …………………………………………………………………………………………………………………………………………………..
    60

    7.6 CHORUS
    ……………………………………………………………………………………………………………………………………………..
    60

    7.7
    PHASER……………………………………………………………………………………………………………………………………………….
    61

    7.8 DELAY
    …………………………………………………………………………………………………………………………………………………
    61

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    7.9 REVERB
    ……………………………………………………………………………………………………………………………………………….
    61

    1 Installation and Activation

    1.1 Installation on Mac

    1. Continue to install.

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    2. Read and accept the license agreement.

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    3. Select plugin formats to install.

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    4. Click «Change Install Location» if you want to install sample
    library in a different place.

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    5. Close to exit.

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    1.2 Installation on Windows

    1. Continue to install.

    2. Read and accept the license agreement.

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    3. Specify location to install standalone.

    4. Specify location to install 64bit VST.

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    5. Specify location to install 32bit VST.

    6. Specify location to install sample library.

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    7. Select plugin formats to install.

    8. Choose if to create a Start Menu folder.

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    9. Finish to exit.

    * Please install Microsoft Visual C++ 2010 Re distributable if
    you can’t run Ample Guitar.

    64bit version Microsoft official download page

    32bit version Microsoft official download page

    1.3 Full Features Trial & Activation

    1. 7-days trial with full features is offered.

    2. Trial requires an internet connection.

    3. Activation: click the button to open the dialog.

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    4. Online Activation: fill in User ID and password and click
    «Activate» to complete activation.

    Click «Forgot» if you want to inquire User ID and reset
    password.

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    5. Offline Activation: please send Challenge Code and User ID to
    [email protected] . Our

    customer service will send you Key Code within 24 hours. Fill in
    User ID and Key Code and click

    «Activate» to complete activation. Keep your User ID and Key
    Code in case of reinstallation.

    * Refer Section 4.6 to set Track Delay in host.

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    2 Parameters Setting

    2.1 Overview of Setting Panel

    1. Instrument Path Setting

    2. Master Tune

    3. MIDI Out

    4. Max Voices

    5. Low Performance

    6. Real Time Voices Display

    7. Memory Display

    2.2 Instrument Path Setting

    You can move sample library folder indicated by original path to
    anywhere, and set path to new

    location.

    2.3 Master Tune

    Default tune is in 440Hz. You can set tune to any non-standard
    between 430 and 450Hz.

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    2.4 MIDI Out

    Toggle on MIDI Out, add a MIDI track in project and set the
    input to MIDI Out of Ample Guitar.

    Then any note being played will be converted to MIDI, including
    those by strum and tab.

    2.5 Max Voices

    Defines the maximum number of voices which can be played
    simultaneously. Voices will be

    forced stop if the number goes beyond maximum.

    2.6 Low Performance

    When low performance is on, only main group samples will be
    played, saving cpu load

    tremendously.

    2.7 Reset

    Carl + click a control to reset it to default value.

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    2.8 Customized Parameters Control

    2.8.1 MIDI Controller

    All buttons, knobs and sliders on GUI can be controlled by MIDI
    Controllers. Alt + click a control

    to open the dialog below and assign a controller.

    1.Left Column: Available controllers, including After Touch,
    Bender

    and MIDI CC.

    2.Right Column: Assigned parameters.

    3.OK: Assign the selected controller to the control.

    4.Cancel: Close dialog.

    5.Learn: MIDI Learn.

    6.Clear: Clear the assigned controller of the control.

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    2.8.2 Automation

    You can also use automation to control parameters.

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    3 Guitar Panel

    3.1 Overview of Guitar Panel

    1. Sample Library Switch

    2. Sound Mode / Pan

    3. Capo Logic — Intelligent Fingering Simulation

    Algorithm

    4. Str man

    5. Open String First (G#6)

    6. Hold Pedal

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    7. Keyboard Mode

    8. Auto Legato (D#6)

    9. Tuner

    10. Master Volume

    3.2 Sample Library Switch

    1. Acoustics have three distinct sample libraries: Finger, Pick
    and Strum. Strum library includes

    real strum samples customariness for any chord and rhythm
    without loss of quality.

    2. Electrics have sample libraries of two pickup options: Neck
    and Both.

    * Sample Library cannot be switched during play.

    3.3 Sound ModeAcoustic only

    Two mono and stereo modes are available. In addition, you can
    adjust mic volumes, pan and

    width to meet your need.

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    3.4 Open String First

    Used for playing high position arpeggios with open strings. When
    toggled on, notes will be

    played priorly on open strings regardless of Capo Logic. G#6 can
    toggle it on with high velocity

    and off with low velocity.

    3.5 Keyboard Mode

    When toggled on, multiple notes can be played on same string
    simultaneously. Auto Legato will

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    also be muted.

    3.6 Auto Legato

    When two notes on the same string overlap and keyboard mode is
    off, a legato will be

    automatically made. D#6 can switch auto legato mode, high
    velocity for Auto SL and low

    velocity for Auto HP.

    3.7 Tuner

    You can tune every string by turning its corresponding tuner, 2
    semitones down at most. Tuning

    is fully compatible with strummer, tab and all
    articulations.

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    4 Main Panel

    4.1 Overview of Main Panel

    1.Articulations and Poly Legato key switches

    (Important)

    2.Mic Volume / Peak meter

    3.Master Volume

    4.Pan / Pick Touch Volume

    5.Stereo Width / Fade In

    6.Double Guitars Toggle and Width

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    (Important)

    7.Release Sound Volume

    8.FX Sound Volume

    9.Resonance Volume and Time (Original)

    10.Fret Sound Toggle and Volume (Original)

    11.Total Start Time (Original)

    12.Velocity Sensitivity

    13.Velocity Layers (Important)

    14.Bender and Bender Range

    15.Manual Vibrato Wheel(Original)

    16.Str man and Capo man

    17.FX Sound Group

    18.Strum Mode key switch

    19.Poly Repeater (Original)

    20.Percussion Group / FX Sound Group 2

    21.Auto Legato key switch

    22.Open String First key switch

    23.Tab Play key switch

    4.2 Articulations and Poly Legato

    Abbr. Full Name key switch Range

    Sus Sustain & Popping / Artificial Harmonic C0 E1-C5

    NH Natural Harmonic C#0 E2-C5

    PM Palm Mute D0 E1-C5

    SIO Slide In from below & Slide Out downwards D#0 F#1-C5

    LS Legato Slide (Poly Legato) E0 F1-C5

    HP Hammer On & Pull Off (Poly Legato) F0 E1-C5

    4.2.1 Sustain & Popping / Artificial Harmonic

    key switch is C0. When velocity is 127, Popping is triggered.
    When velocity is lower than 127,

    Sustain is triggered.

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    4.2.2 Natural Harmonic

    key switch is C#0. For electric guitars, when velocity is 127,
    Artificial Harmonic is triggered.

    When velocity is lower than 127, Natural Harmonic is
    triggered.

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    4.2.3 Palm Mute

    key switch is D0. Lower the velocity, greater the mute
    depth.

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    4.2.4 Slide In from below & Slide Out downwards
    (Original)

    key switch is D#0. When D#0 is before a note, Slide In is
    triggered. When D#0 lies in a note,

    Slide Out is triggered. The velocity of slide is determined by
    D#0. Articulation will return to

    Sustain when note ends. Poly slide is supported.

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    4.2.5 Legato Slide (Poly Legato)

    key switch is E0. Two notes of Legato must overlap and E0 must
    be ahead of first note.

    Articulation will return to previous one when second note ends.
    Legato triggered by E0 of high

    velocity will change fret position. Low velocity will not.

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    Poly Legato (Original): The rule is same with mono legato except
    you only need to press the

    highest note of second set if you want to slide upward, or
    lowest note of second set if you want

    to slide downward.

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    Slide Smoother: The speed of a long legato slide (slide more
    than 2 frets) is determined by the

    velocity of second note. Higher the velocity, faster the
    speed.

    Auto SL: When keyboard mode is off and auto legato mode is Auto
    SL, two overlapped note on

    same string will legato automatically, no key switch needed.

    4.2.6 Hammer On & Pull Off (Poly Legato)

    key switch is F0. Two notes of Legato must overlap and F0 must
    be ahead of first note.

    Articulation will return to previous one when second note ends.
    Legato triggered by F0 of high

    velocity will change fret position if it goes beyond. Low
    velocity will not.

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    Auto HP: When keyboard mode is off and auto legato mode is Auto
    HP, two overlapped note

    on same string will legato automatically, no key switch
    needed.

    Poly Legato (Original): The rule is same with mono legato except
    you only need to press the

    highest note of second set if you want to hammer on, or lowest
    note of second set if you want

    to pull off.

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    4.2.7 Combined key switches (Original)

    After you pressed C0 and C#0 at the same time, note of high
    velocity will be Sustain and low

    velocity will be Natural Harmonic. After you pressed C0 and D0
    at the same time, note of high

    velocity will be Sustain and low velocity will be Palm Mute.

    4.3 Double Guitars

    Guitar notes doubling is a common technique used in recording
    and music performance. Our

    authentic Doubled Guitars are achieved by using different
    samples on left and right channels. It

    is very easy to use: simply click the toggle button.

    Double Guitars knob adjusts the time difference between notes on
    left and right channels.

    4.4 Controllable Resonance

    In real performance, guitarist can control resonance volume and
    time with hand. Ample Guitar

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    simulates these controls.

    *Silent Press(G5), Silent Stroke(G#5) and releasing Hold Pedal
    can end sustained Resonance.

    4.5 Fret Sound

    In real performance, hand is constantly moving and touching
    fretboard. Other virtual guitars

    sound artificially «clean» without fret sound which Ample Guitar
    can simulate.

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    4.6 Total Start Time

    After pick strokes string, it takes around 50ms to get the
    string really vibrating. Ample Guitar

    preserves the moment of the stroke, otherwise it will sound like
    piano.

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    4.6.1 Start Time Setting

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    Set Start Time to 50ms and Track Delay of DAWs to 0ms as shown
    in the figure above on the

    left when you are playing a MIDI keyboard.

    Set Start Time to 0ms and Track Delay of DAWs to -50ms as shown
    in the figure above on the

    right when you are playing tracks or exporting audio.

    If your DAW doesn’t support Track delay, you will need to drag
    tracks a few ms (according to

    start time) forward manually, or use the formula of Time to BPM:
    Track Delay(beat) = Time(s) *

    Tempo / 60, e.g. for 50ms, you need to drag tracks 0.1 beat or
    48 ticks forward when Tempo =

    120.

    You need to export audio one bar earlier after Track Delay is
    set as shown in the figure below.

    4.7 Velocity Sensitivity

    Determines how much velocity controls volume. Volume will be
    totally controlled by velocity

    when the value is 100. Will be slightly controlled when the
    value is 25.

    4.8 Velocity Layer Setting

    Each Cycle: Separate sample cycle for Each Note and Each
    Velocity Layer, greatly improving

    humanization.

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    Rhombic Sampling Structure: Greatly improves sample
    utilization.

    Three sliders control velocity thresholds of corresponding
    layers. Adjust them according to your

    play style.

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    4.9 Manual Vibrato Wheel (Original)

    Vibrato can be controlled by hand like a real guitarist does. An
    intensive vibrato is triggered

    when the wheel position exceeds 3/4.

    4.10 Str man and Capo man

    4.10.1 StrMan

    Specify a string to be played manually. G0-C1 correspond to 6th
    string-1st string. High velocity

    Strman will affect fret position while low velocity will
    not.

    4.10.2 CapoMan

    Switch to a fret position manually. Press C#1 and the CapoMan
    line (yellow) will appear. Then

    press E1-C3 to switch to position 0-20 respectively.

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    4.11 FX Sound Group

    Note FX Sound

    F5 Scratch

    F#5 Slap

    G5 Silent Press

    G#5 Silent Stroke

    A5 Downstroke 1

    A#5 Upstroke 1

    B5 Downstroke 2

    C6 Upstroke 2

    F6 Hit Top (Open) / Pick

    Scrape

    F#6 Hit Top (Mute) / Dead Note

    Upstroke

    G6 Hit Rim / Random Left

    Hand Noise

    4.12 Poly Repeater (Original)

    As a simulation of repetitive downstroke and upstroke, you can
    press D6 and E6 to repeat notes

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    being played or last ended note. Multiple notes are
    supported.

    5 Strummer Panel

    5.1 Overview of Strummer Panel

    1.Strum Mode Toggle(C#6)

    2.Strum Time (C#5) and Mode

    3.Body Resonance and Mute Depth (Original)

    4.Strummer Humanizations

    5.Chord Setting and Switch (Important)

    6.Chord Play and SEQ Setting, 14 Strum Notes + 28

    Play Modes (Important)

    7.Save & Load of SEQ and Chord

    8.SEQ Quantize and Time Signature

    9.Stroke Sound Volume

    10.Strummer key switches (Important)

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    5.2 Strum Time and Mode

    Strum Time controls how fast pick cross strings. When Strum Time
    is 1000ms, in Each Mode

    every interval between chord notes is 1000ms while in All Mode
    intervals are altogether

    1000ms.

    C#5 can control Strum Time. Higher the velocity, shorter the
    time.

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    5.3 Body Resonance and Mute Depth

    There are two ADRs in strum mode, Body Resonance and Mute Depth.
    Body Resonance

    simulates open strum, higher the value longer the sustain time.
    Mute Depth simulates mute

    strum, lower the value greater the depth.

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    5.4 Strummer Humanizations

    5.4.1 Humanization (All)

    Applies random change to the total strum time.

    5.4.2 Humanization (Each)

    Alters the timing of chord notes without affecting the total
    strum time.

    5.4.3 Humanization (Velocity)

    Applies random change to note velocities.

    5.4.4 SEQ Swing

    Randomly flexes the timing grid of SEQ to avoid mechanical
    performance.

    5.5 Chord Setting and Switch (Important)

    There are two chord modes available, select mode and detect
    mode.

    D5 can switch chord mode, high velocity for detect mode and low
    velocity for select mode.

    5.5.1 Select Mode

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    Select Mode provides 12 chord slots. Every chord slot can be
    customized by setting root note,

    type and position, altogether 540 variations available. You can
    also customize by clicking on the

    dartboard.

    Click Transpose button will transpose 12 chord slots
    altogether.

    Press C2-B2 to switch to 1-12 chord slot respectively. High
    velocity will mute the sustain of

    previous chord.

    5.5.2 Detect Mode

    Ample Guitar can detect chord pressed by users within C1-B2 and
    directly switch to

    corresponding preset. Root note must be between C1-B1. Detected
    chord will be displayed on

    the 12th chord slot.

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    49

    Chord Inversion is supportedDifferent inversions will be mapped
    to different positions.

  • Ample Guitar (6 in 1) Manual

    50

    5.6 Chord Play and SEQ Setting (Important)

    5.6.1 14 Strum Notes + 28 Play Modes (Original)

    Strummer system provides 14 strum notes, and 28 play modes when
    combined with different

    velocity, giving great variety for chord play, even with only
    one chord.

    Play modes have been designed and arranged with regard to
    convenience after countless hours

    of testing. Without need for remembering them, you can play
    naturally on keyboard to achieve

    realistic strum.

    The figure below shows 28 play modes with Em chord (6
    Notes).

    5.6.2 SEQ Setting

    Click 8 SEQ buttons to browse and edit patterns.

    Click to clear current pattern. Click to copy a patten to
    current pattern. Click to

  • Ample Guitar (6 in 1) Manual

    51

    select default velocity of SEQ note.

    The color of SEQ note indicates velocity. Dragging mouse up/down
    or left/right will change the

    velocity and/or duration. Single clicking will enter a note.
    Double clicking on an existing note

    will remove it.

    The icons on the left of editor are 14 strum notes.

    5.6.3 Play SEQ

    Press C3 C#3 D#3 F#3 G#3 A#3 C#4 D#4 to trigger 1-8 SEQ patterns
    respectively

    5.7 Save & Load of SEQ and Chord

    Click and choose «pattern» to load a single pattern into the
    current SEQ pattern, or choose

    «pattern bank» to load 8 patterns, or choose «chord bank» to
    load 12 chords.

    Click and choose «pattern» to save a single pattern, or choose
    «pattern bank» to save a

    pattern bank (8 patterns), or choose «chord bank» to save a
    chord bank (12 chords).

    The naming rule of SEQ file: take 090-16-44-Rock06.agp as an
    example, 090 indicates the

    tempo for this SEQ; 16 indicates the quantize rate; 44 indicates
    the time signature, Rock stands

    for music style. Users can find SEQ they need according to these
    attributes.

    *File name and path only supports numbers and English
    letters.

    5.8 Quantize and Time Signature

    Quantize: the duration of time grid of SEQ editor.

    Time Signature: 6/8

  • Ample Guitar (6 in 1) Manual

    52

    Time Signature: 44Tri

    5.9 Strum with Articulations (Original)

    By combining articulation keyswitches and chord switch keys, you
    can play Natural Harmonics,

    Palm Mute, Slide In & Out, Legato Slide, Hammer On &
    Pull Off and Popping in strum.

  • Ample Guitar (6 in 1) Manual

    53

    5.9.1 Strum Legato — Legato Slide

    When you press E0 and switch to another chord in the middle of a
    strum note, a Legato Slide

    will be made by notes of previous chord and current chord which
    are on same string but

    different frets.

  • Ample Guitar (6 in 1) Manual

    54

    5.9.2 Strum Legato — Hammer On & Pull Off

    When you press F0 and switch to another chord in the middle of a
    strum note, a Legato HP will

    be made by notes of previous chord and current chord which are
    on same string but different

    frets.

  • Ample Guitar (6 in 1) Manual

    55

    5.9.3 Slide In Strum

    Press D#0 before a strum note will result in a Slide In
    strum.

    5.9.4 Harmonics Strum

  • Ample Guitar (6 in 1) Manual

    56

    Press C#0 before a strum note will result in a Natural Harmonics
    strum, only available on 3rd,

    5th, 7th, 9th and 12th fret.

    5.10 Strummer Keyswitches (Important)

    Green: Chord switches. Yellow: SEQ triggers. Blue: Strum notes.
    Red: Chord Mode switch and

    Strum Time control.

  • Ample Guitar (6 in 1) Manual

    57

    6 Tab Panel

    6.1 Overview of Tab Panel

    1.Track Select

    2.Load a Tab

    3.Reload Tab

    4.Convert Current Measure to SEQ Pattern

    5.Go to…

    6.Tab Play Toggle (A6)

    7.Tab Loop Toggle

    8.Velocity Proportion

    9.Velocity Humanization

    10.Tab Swing

    11.Strum Time Proportion

    6.2 Tab Load

    Ample Guitar supports three formats of tab, GP3, GP4 and GP5.
    Tab name and path can only

    contain numbers and English letters. After you edit a tab, you
    can click Reload button to refresh.

    Click on edge or «Go to…» buttons to browse tab.

  • Ample Guitar (6 in 1) Manual

    58

    6.3 Tab Play

    Click the play button to play a tab. When loop toggle is on, tab
    will start over again when it

    reaches end. When loop toggle is off, tab will stop. A6 can
    toggle on tab play with high velocity

    and off with low velocity. Use A6 to control tab play when
    exporting audio.

    6.4 Velocity Proportion and Humanization

    Velocity Proportion controls the percentage of original velocity
    with which to play tab.

    Humanization applies random change to velocity.

    6.5 Tab Swing

    Randomly flexes the timing of tab to avoid mechanical
    performance.

    6.6 Strum Time Proportion

    Controls the percentage of original strum time with which to
    play tab. When set as «Fixed by

    Strummer»strum time will be fixed by the strum time knob on
    strummer panel.

  • Ample Guitar (6 in 1) Manual

    59

    7 FX Panel

    7.1 Overview of FX Panel

    4 Send FXs: Reverb, Delay, Phaser, Chorus. 4 Direct FXs:
    Compression, Overdrive, 5-Band-EQ,

    Wah.

    7.2 Compression

    Name Range Default Unit

    Thre -60 — 0 -20 db

    Ratio 0 — 1 0.5 —

    Attack 1 — 500 5 ms

    Release 5 — 500 50 ms

    Gain (MakeUp) -24 — 24 2 db

    7.3 Overdrive

    Name Range Default Unit

    Drive 10 — 1000 150 —

  • Ample Guitar (6 in 1) Manual

    60

    Gain 0 — 0.2 0.1 —

    Tone 1000 —

    12000 4000 HZ

    7.4 5-Band-EQ

    Name Range Default Unit

    Cut Active Off / On On —

    Lo Cut Gain -12/-24 -12 db

    Lo Cut Freq 20 — 20k 100 Hz

    Band 2 Gain -15 — 15 0 db

    Band 2 Freq 20 — 20k 200 Hz

    Band 3 Gain -15 — 15 0 db

    Band 3 Freq 20 — 20k 800 Hz

    Band 4 Gain -15 — 15 0 db

    Band 4 Freq 20 — 20k 1.6K Hz

    Hi Cut Active Off / On Off —

    Hi Cut Gain -12 / -24 -12 db

    Hi Cut Freq 20 — 20k 16k Hz

    7.5 Wah

    Name Range Default Unit

    Min 100 — 200 100 —

    Max 5000 — 10000 5000 —

    Pedal According to Min

    and Max = Min —

    7.6 Chorus

    Name Range Default Unit

    Send 0 — 1 0.5 —

  • Ample Guitar (6 in 1) Manual

    61

    Depth 0 — 1 0.1 ms

    Rate 0 — 0.5 0.1 Hz

    7.7 Phaser

    Name Range Default Unit

    Send 0 — 1 0.2 —

    Depth 0 — 1 0.5 —

    Rate 0 — 10 5 —

    FBK 0 — 1 0.5 —

    7.8 Delay

    Name Range Default Unit

    Send 0 — 1 0.1 —

    L.Time 0 — 2 0.25 beat or s

    R.Time 0 — 2 0.5 beat or s

    FBK 0 — 1 0.2 —

    Time Mode Bpm / Time Bpm —

    7.9 Reverb

    Name Range Default Unit

    Send 0 — 0.5 0.1 —

    Width 0 — 1 1 —

    Damp 0 — 1 0.3 —

    Size 0 — 1 0.8 —

  • Ample Guitar (6 in 1) Manual

    62

    Website: http://www.amplesound.net

    Online Manual: http://www.amplesound.net/en/tutorial.asp

    Free Version Download:
    http://www.amplesound.net/en/download.asp

    Online Service: http://www.facebook.com/amplesoundnet

    Tech-Born Music Produced and Copyright provided by Beijing Ample
    Sound Technology Co. Ltd

Комментарии

Закрепленный комментарий

Всем спасибо, вопрос закрыт.

И мануалы листал и весь ютуб перелопатил, показано как она играет с миди файлов, только вот каким образом они это делают, ни где не нашел

Точнее, как каждый аккорд на разные клавиши назначить?

Под кнопками под цифрами назначаешь аккорд, какой тебе нужен. Открываешь пиано-ролл, и где то ниже по клавиатуре клавиши, которые отвечают за переключение между кнопками под цифрами (т.е смену аккорда).

Спасибо, осталось еще найти какие именно))

Ну, тут метод научного тыка ;)

Разобрался, спасибо, метод тыка ни когда не подводил))

Всем спасибо, вопрос закрыт.

Ну звучание по крайней мере от аналога не отличишь)

неплохой гей поет, я бы сказал качественный

Ну так я тебе целенаправленно его и сунул, там демок много и без голоса, но я был в курсе, что тебе именно это понравится))

Пожалуйста, зарегистрируйтесь (это быстро!) или
войдите, чтобы оставлять комментарии и делать ещё массу прикольных вещей.

StrummerStrummer Panel ManualBeijing Ample Sound Technology Co. Ltd1

StrummerContents1STRUMMER PANEL . 41.1OVERVIEW OF STRUMMER PANEL . 41.2STRUM TIME & MODE . 51.3RELEASE . 51.4STRUMMER HUMANIZATIONS . 51.4.1Humanization (All) . 51.4.2Humanization (Each) . 61.4.3Humanization (Velocity) . 61.4.4SEQ Swing . 61.5CHORD SETTING & SWITCH . 61.5.1Select Mode . 71.5.2Detect Mode . 81.6CHORD PLAY & SEQ SETTING . 101.6.114 Strum Notes 28 Ways to Play (Original) . 101.6.2SEQ Edit. 101.6.3Save/Load Pattern . 111.6.4SEQ Play . 121.6.5SEQ Export . 121.7STRUM WITH ARTICULATIONS (ORIGINAL) . 131.7.1Strum Legato — Legato Slide. 131.7.2Strum Legato — Hammer On & Pull Off . 142

Strummer1.7.3Slide In Strum . 151.7.4Harmonic Strum. 161.8STRUMMER KEYS . 171.9QUANTIZE & TIME SIGNATURE . 173

Strummer1 Strummer Panel1.1 Overview of Strummer Panel1.Strum Mode Toggle (Keyswitch C#6)2.Strum Time (Keyswitch C#5) & Mode3.Release4.Stroke Noise Volume5.Strummer Humanizations6.Chord Setting & Switch7.Switch Chord Mode between Select Mode & Detect Mode8.Transpose Whole Chord Bank9.Save/Load Whole Chord Bank10. Browse Chords 1-12 or 13-2411. Chord Play & SEQ Edit: 14 Strum Notes 28 Ways to Play12. Drag to Host13. Save/Load Pattern14. Previous/Next Pattern15. SEQ Play Toggle16. SEQ Sync Toggle17. Convert Pattern to Riffer18. Articulation Display19. Pattern Information20. SEQ Swing21. SEQ Quantize & Time Signature4

Strummer22. Clear All SEQ Notes23. Copy from Another SEQ24. Set Default SEQ Note Velocity25. Strummer Keys1.2 Strum Time & ModeStrum Time controls how fast pick cross strings. When Strum Time is 1000ms, in Each Modeevery interval between chord notes is 1000ms while in All Mode intervals are altogether1000ms.Note C#5 can control Strum Time. Higher the velocity, shorter the time.1.3 ReleaseThere are two ADSRs in strum mode, Body Resonance and Mute Depth. Body Resonancesimulates open strum, higher the value longer the ringing time. Mute Depth simulates mutestrum, lower the value greater the depth.1.4 Strummer HumanizationsHumanization TimeApplies random change to total strum time.5

StrummerHumanization SeparationAlters the timing of chord notes without affecting total strum time.Humanization (Velocity)Randomly assigns variations in note velocities.SEQ SwingThe timing grids of SEQ is randomized to avoid robotic performance.1.5 Chord Setting & SwitchThere are two chord modes available, select mode and detect mode. Note D5 can switch chordmode, high velocity for detect mode and low velocity for select mode.*High-velocity switching chords automatically mutes the ringing of the last chord played.6

StrummerSelect ModeSelect Mode provides 24 chord slots. Each chord slot can be customized by setting root note,type and position, altogether 540 variations available. You can also customize by clicking on thefretboard.Press C1-B2 to switch to chord slot 1-24 respectively. Chord switch with high velocity will mutethe ringing of previous chord.Click Transpose button will transpose 24 chord slots altogether.Click Load button to browse and load whole chord bank.7

StrummerClick Save button to save whole chord bank.Detect ModeDetect Mode can detect chord pressed by users within C1-B2 and directly switch tocorresponding preset. Root note must be within C1-B1.8

StrummerChord Inversion is supported. Different inversions will be mapped to different positions.Pressing C1-B1 or C2-B2 solely can make a slash chord based on current.9

Strummer1.6 Chord Play & SEQ Setting14 Strum Notes 28 Ways to Play (Original)Strummer system provides 14 strum notes, and 28 ways to play when combined with differentvelocity, giving great variety for chord play, even with only one chord.28 ways to play have been designed and arranged for convenience concern after countlesshours of testing. Without need for remembering them, you can play naturally on keyboard toachieve realistic strum.Figure below shows 28 ways to play with Em chord (6 Notes).SEQ EditClick 8 SEQ buttons to browse and edit SEQs.10

StrummerThe icons on the left of editor are 14 strum notes.Clickto clear current SEQ notes. Clickto copy another SEQ to current. Clickto select default velocity of SEQ note.The color of SEQ note indicates velocity. Dragging mouse up/down or left/right will change thevelocity and/or duration. Single clicking will enter a note. Double clicking on an existing notewill remove it.Save/Load PatternClick Load button to browse and load pattern. Select Category, Time Signature or type to filterpatterns.Click Save button to save pattern.11

StrummerSEQ PlayPress C3 C#3 D#3 F#3 G#3 A#3 C#4 D#4 to play SEQ 1-8 respectively.SEQ ExportDrag export button to export current SEQ to host.Transfer rhythm and chord to MIDI notes.12

Strummer1.7 Strum with Articulations (Original)By combining articulation keyswitches and chord switch keys, you can play Natural Harmonic,Palm Mute, Slide In & Out, Legato Slide, Hammer-On & Pull-Off and Pop while strumming.Strum Legato — Legato SlidePress E0 and switch to another chord during a strum note, a slide will be made by notes ofprevious chord and current chord which are on same string but different frets.13

StrummerStrum Legato — Hammer On & Pull OffPress F0 and switch to another chord during a strum note, a HP will be made by notes ofprevious chord and current chord which are on same string but different frets.14

StrummerSlide In StrumPress D#0 before a strum note will make a Slide In strum.15

StrummerHarmonic StrumPress C#0 before a strum note will make a Natural Harmonics strum, only available on 3rd, 5th,7th, 9th and 12th fret.16

Strummer1.8 Strummer KeysYellow: Chord switch (select mode) or detect (detect mode). Red: SEQ triggers. Grey: Strumnotes. Yellow: Chord Mode switch and Strum Time control.1.9 Quantize & Time SignatureQuantize the Time Signature, for example 8/6 or 4/4 Triplet.17

StrummerWebsite: http://www.amplesound.netFree Version Download: http://www.amplesound.net/en/download.aspOnline Service: http://www.facebook.com/AmpleSoundTechTech-Born MusicProduced and Copyright provided by Beijing Ample Sound Technology Co. Ltd18

Strummer 5 22. Clear All SEQ Notes 23. Copy from Another SEQ 24. Set Default SEQ Note Velocity 25. Strummer Keys 1.2 Strum Time & Mode Strum Time controls how fast pick cross strings.

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